Full Contest Details

Eligibility

  • Students must be enrolled as a 9-12 grade student in public high school or public charter school in North Carolina.
  • Teams are comprised of three-five students and one teacher advisor/leader. (Note: Students can only join ONE team. and team formation should seek to demonstrate and utilize diversity and inclusivity (e.g., race/ethnicity, gender, neurodiversity, age, culture, language, subject area of expertise).
  • Participants commit to developing an Android mobile application that addresses a problem in your school or community.
  • Registration opens August 1st, 2019 and closes at 11:59 p.m. November 30th, 2019.

 

 

RSA is designed in three phases:

  • Phase 1: Registration
  • Phase 2: Develop + Demo + Pitch Group Reflection
  • Phase 3: Finalist Round
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Phase 1 - Registration

Register a team using the following link. 

To complete registration, groups only need to indicate their educator and student participant contact information.



Phase 2 - Develop, Demo, Pitch Group Reflection

*Please note only teams who have been notified of meeting the requirements in Phase 1 should proceed to Phase 2. If you have not been notified of the status for your team by November 30, 2019, email readysetapp2020@gmail.com*

There are 3 components for the Phase 2 submission

  • App Pitch + Demo
    • *Hint- To maximize your time, make the pitch succinct.
    • Must be in English or include English subtitles.
    • Must show all the app features.
    • Indicate how the app will address the intended problem.
  • Group Reflection- Answer 4 out of the 6- The diversity questions is mandatory for each group.
    • Define some of your most challenging moments. What made them challenging?
    •  When did you realize that your group came up with the final best solution?
    • What soft skills did your team utilize that helped you overcome obstacles. Name and describe at least three.
    • What were the greatest strengths and weakness displayed in your group? Name and describe at least two for each.
    • How will each of you use what you have learned to assist in your professional development?
    • How did your team demonstrate and utilize diversity and inclusivity (i.e., race/ethncitiy, gender, nuerodiversity, age, culture, language, subject area of expertise) to develop your app?-
    •  *Please note-each team member must speak in the group reflection video. *
  • Upload a zip/compressed file containing your source code

Teams will submit a two-part video that includes the App pitch, demo, and group reflection. The video should be no longer than 5 minutes. The video should be uploaded to YouTube, and the link should be added to the group submission form.  All competition materials are due by March 1, 2020, at 11:59 pm. Student groups that miss the deadline will not be entered in the final round of judging. 

All teams moving forward to phase 2 will be assigned a Ready, Set, App! Student Mentor. Student groups will be appointed an RSA intern who will assist in the app development process. Student groups will coordinate times to conduct virtual check-ins using the Zoom conference platform, with the designated intern that will last ~30 minutes. The check-ins are required to meet the guidelines of the competition. In the case, a group misses more than three check-ins with no communication within at least 24 hours, they will no longer be able to compete in RSA. In addition, all group members should be present for check-ins. If a member is not able to attend, they should contact the designated intern at least 24 hours in advance. Teams will also be given a project workbook. The project workbook will be accessible via google docs and will assist in the app development process. The workbook will be utilized during check-ins with their designated mentor. It is required for students to complete indicated activities within the project workbook.

*Please Note: Students who participate in the Lenovo App Inventor Program must submit an original app. The app cannot be duplicated for both competitions. 

 



Phase 3 - Finalist Round

After the Phase 2 submission deadline, we will select one finalist group and the runner up from each NC State Board of Education District, for a total of sixteen groups. They will be notified by March 9, 2020. Finalists have until March 13, 2020, to accept or deny the invitation to present at the Pitch Competition.

Finalists will be provided with hotel accommodations and presentation preparation for the Pitch Competition. The finalists will be required to present their mobile app in front of an audience and a group of 4 judges who will select the top 3 winners. More details to come.

If a finalist team has more than one member unable to attend the Pitch Competition event, the opportunity will be given to the runner-up team in their region, and the original team will be ineligible to be selected as an overall winner.



App Guidelines

The following restrictions apply to the App:

The app cannot be sexually explicit or suggestive, violent or derogatory of any ethnic, racial, gender, religious, sexual orientation, professional or age group, profane or pornographic and contain nudity or any materially dangerous activity.

The app cannot promote alcohol, illegal drugs, tobacco, firearms/weapons (or the use of any foregoing), any activities that may appear unsafe or danger or any particular political agenda or message.

The app cannot be obscene, defensive, or endorse any form of hate or hate group.

The app cannot defame, represent, or contain disparaging remarks about the Sponsor or its products or other people, products, or other companies.

The app cannot contain trademarks, logos, or trade dress owned by anyone or advertisers or promotes any brand or product of any kind, without written permission of the trademark owner, or contain any personal identification such as license plate numbers, personal names, email addresses, street addresses.

The app cannot contain copyrighted materials owned by others (in music, photographs, sculptures, paintings and other works of art or images published on or in website, television, movies or other media).

The app cannot contain materials embodying the names, photographs, or the identity of any person, living or dead, without written permission.

The app cannot communicate messages or images inconsistent with the positive images and/or goodwill to which the Sponsor wishes to associate.

The app cannot depict, and cannot itself, violate any law.

The app must not contain any viruses, worms, spyware, or other components or instructions that are malicious, deceptive, or design for limit or harm the functionality of a computer.

Additional Support

Industry Mentors

The student group will be able to view personal and professional development videos conducted by industry professionals. The purpose of the video series is to highlight the importance of technology, utilizing technology to solve problems and developing the appropriate soft skills to aid in the student’s professional journey.

During the check-ins, student groups will discuss the videos with the designated intern. View the videos before the check-ins to be prepared for the discussion.

Pitch Competition

Students invited to participate in Phase 2 of  RSA will be invited to attend the Pitch Competition at the Lenovo headquarters in the RTP. The event will consist of connecting students to IT professionals, rotating between breakout sessions focusing on professional and personal development for students, and the opportunity for eight regional finalists to conduct a 10-minute presentation pitching their app to a group of Judges. The Judges will select the top 3 winners to receive branded prizes from Lenovo.

8 Regional Finalists

Eight regional finalists and runner ups will be notified on March 9, 2020. Finalists have until March 13, 2020, to accept or deny the invitation to pitch at the Pitch Competition. If the finalist group for a region does not accept the invitation, the runner up for the region will then be invited. Presenters will receive hotel accommodations and travel stipends. Also, presentation assistance for the event will be provided. Presenters will be required to pitch their mobile app in front of an audience and a group of judges who will select the top three winners. More details to come.